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Object-Oriented Basics

Learn the fundamentals of OOP: classes, objects, constructors, and destructors.

3 weeks

Topics in this Chapter

1

Classes and Objects

Define blueprints (classes) and create instances (objects).

2

Constructors and Destructors

Initialize objects with constructors and clean up with destructors.

3

The 'this' Pointer

Understand the 'this' pointer and its use inside member functions.

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