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Classes, Objects & Methods

Understand the core principles of object-oriented programming: classes, objects, constructors, and methods.

2 weeks

Topics in this Chapter

1

Classes and Objects

Define classes as blueprints and create objects as instances of those classes.

2

Constructors and 'this'

Learn how to initialize objects with constructors and use the 'this' keyword.

3

The 'static' Keyword

Understand static fields and methods that belong to the class, not an instance.

4

Method Overloading

Define multiple methods with the same name but different parameters.

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